Mitch IvanProduct Designer
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About me

I got into design because I kept noticing how frustrating badly designed apps, game menus, and experiences were. It started as a hobby and eventually became something I loved.

My design philosophy is simple: clarity is kindness.

If someone has to stop and think, the design has already slowed them down.
Selected Projects
My Process

How I approach every project

Discover & define

Understand

Before I design anything, I make sure I understand the problem. That means talking to users, exploring existing workflows, and uncovering what's really getting in the way before thinking about solutions.

Ideate & prototype

Explore

I explore multiple concepts before settling on a solution. Prototypes make those decisions cheaper and faster.

Test & iterate

Review

I watch people use what I build, learn from failures, and keep improving until the experience feels effortless.

My design process (The order changes depending on the project)

1

Discover

Listen first. The real problem is usually different.

2

Define

Don't solve the wrong thing

3

Ideate

Explore different options.

4

Prototype

Give the idea a shape

5

Test

See what people actually do

6

Iterate

Small improvements add up.

Where it all lands

Clarity people never have to notice

Let's build something people actually enjoy using.

Mitch IvanProduct designer · Accra